NEVERCANON

Independent game studio

We make games that
go off‑script.

Strange worlds, stubborn towers and very long roads full of zombies. Nothing here is canon. That's the point.

See the games

NEVERCANON is a small, independent studio building three games at once: a comic fantasy RPG, a five-hundred-level tower defence campaign and a squad-versus-zombies road brawler. Different genres, same rules: original worlds, honest mechanics and a sense of humour.

3games in development
600levels across Rampart Rascals and DeadLane
8 kmof seamless open world in World of NoScience

Games

World of NoScience key art: a fantasy village in a valley, a pigeon in a tinfoil hat watching from a signpost

World of NoScience The Age of Unreason

A comic fantasy RPG set in a world where belief literally bends reality. Pick one of eight gloriously misinformed heroes, explore a seamless continent of twelve regions and fight turn-based tactical battles right where you stand. No dice, no arena, no logic.

  • Open-world RPG
  • Tactical turn-based combat
  • Single-player
  • PC

Alpha


Explore World of NoScience →
Rampart Rascals: an autumn map with winding roads, a river and tower pads

Rampart Rascals

Tower defence with a grin. Five hundred levels across eight lands, from sleepy meadows and frozen passes to volcanoes and a final citadel, plus an Endless mode for anyone who refuses to stop. New threats arrive only after you have the tower to answer them.

  • Tower defence
  • 500 levels + Endless
  • PC & mobile

In development


Explore Rampart Rascals →
DeadLane: a squad of soldiers holding a city road against a zombie horde

DeadLane Squad vs Zombies

Three lanes, one way out. Steer your squad, grow it at the gates and hold the road against the horde. A hundred levels, boss fights, an Endless mode and an Armory to spend your scrap in. Plays offline in five languages.

  • Action
  • 100 levels + Endless
  • Android & PC

Release candidate


Explore DeadLane →

Studio

NEVERCANON (Pty) Ltd was founded in 2026. We build our games with our own tools and pipelines, care more about feel than franchise, and ship things we would actually want to play. Here's what that means in practice:

Original worlds

Every world, character and joke is our own, and we keep a provenance record for every asset that ships.

Funny, not flimsy

Satire on the surface, solid systems underneath. A joke lands better when the game holds up.

Fair by design

In World of NoScience a legal attack always hits, and the preview shows exactly what will happen. Our level campaigns are tuned so every level can be beaten.

Tested to destruction

Automated test suites run on every build, and simulated players work through entire campaigns before a human ever sees them.

Where things stand

FAQ

When can I play?

Nothing is in stores yet. DeadLane is closest to release. We'll announce dates here once they're real, not before.

Which platforms?

World of NoScience is a PC game. Rampart Rascals is coming to PC and mobile, and DeadLane to Android and PC.

Are you on Steam or Google Play?

Not yet. Store pages will be linked here as soon as they go live.

I'm press, a creator or a potential partner.

We'd love to hear from you. Email hello@nevercanon.com and tell us what you have in mind.

Contact

Press, partners, players: hello@nevercanon.com

Bug reports, questions and strongly held opinions about pigeons in tinfoil hats are all welcome.